Meet the Monarchs

Submitted by: Jon Lauder
School: Mills E. Godwin High School

Summary

Students will work collaboratively to organize and present a real world style TV game show called “Meet the Monarchs.” Each student will be assigned a role in the show, roles include: show hosts, monarchs we studied, and special guests of the show. Students will have one class period to research and prepare for the show and a second class period to present the show. After presenting, students will create a real world style social networking “Facebook” page of their monarch. Students will also write a brief summary & analysis of the show..

TIPC Ratings

This is an example of an Approaching lesson for Research and Information Fluency. Students will use multiple resources to review, assemble, and evaluate their knowledge of historical figures during the Age of Absolutism. Students will apply the information they acquired from multiple resources to produce and design a real-world game show and social networking page.

This is an example of an Approaching lesson for Communication and Collaboration. Using minimal teacher direction students will communicate and present their research and understanding of their subject matter in the form of a real-world TV production and a real-world social networking page. Working collaboratively, students will discover what is necessary to communicate relevant information in a format that imitates a real-world TV production and social networking page.

This is an example of a Developing lesson for Critical Thinking and Problem Solving. Students will use critical thinking and problem solving skills to answer unscripted and often open-ended questions about their person. Using multiple resources, students will create questions to show evidence of what information is necessary to understanding.

This is an example of an Approaching lesson for Creativity and Innovation. The lesson shows creativity as students are assuming the role of a monarch (or show host) and applying their knowledge to create the most appropriate way to share their knowledge to a specified audience.
Students will create a TV game show model as a way to assess self-generated knowledge. Students will create a social networking style page to show evidence of their knowledge.

Student Artifact

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