Tag Archive | "movie maker"

Percocet


Submitted by: Garvey T. Dobbins
School: The Academy at Virginia Randolph

Summary

 

Summary: Whitney Houston’s untimely death has led the career investigation nursing students to questions what was the cause. The new media initially said that the cause was an overdose caused bythe misuse of Percocet. The  students realize that Percocet is a prescription drug. They were interested in what are the side effects and how can it cause death. The students decide that they want to research this drug to learn more about it. The students develop the questions to drive their research and select the medium in which they want to present their project. They used Google Docs to share their research and collaborate with their classmates to write a script to present as a public serve announcement.

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TIPC Ratings

Students were responsible for decided what they were going to research and what questions they were going to answer to present information to their audience. Students used the Internet to research the information. Lively discussion sparked up as students asked more questions about the information they were researching. All the information was included in a Google Doc that was shared with the class so each students could have access to the researched information. Students also included citations that they wrote using Easy Bib.

Students used Google Document to share the information they were studying. This is small class of students so all students were responsible for researching and creating a script to use for their presentation. They decided that Google Doc would be an effective tool to write the script for the PSA. The group projected the script on a whiteboard to use as a prompt when videoing their presentation. Students also reviewed their first attempt of the video to make recommendations on what should be added to provide more information to the audience.

Students deciding what topic they wanted to research and learn about as related to health and well-being. They developed the questions to direct their research. They used the information the collected to write their Public Service Announcement.Each students was responsible for a part of the information.

Students decided that they wanted to create a video that would be used as a Public Service Announcement to present information on the effects of Percocet. When they reviewed the initial product, they decided that they needed to include at clip of Whitney Houston, pictures of the drugs, and an introduction to describe why they decided to research this topic.

Student Artifact

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Posted in Comm/Collab - Dev, Creativity - Dev, Critical Thinking - Dev, CTE, High School, Info Fluency - App, UncategorizedComments (0)

Americas Most Wanted: Invasive Species


Submitted by: Karen Thomas
School: Brookland Middle School

Summary

Our world is an oasis filled with plants and animals of every species imaginable. Exotic plants, tropical fish, predatory birds, omnivorous mammals, and singing insects, all for us to discover and enjoy or are they? Is all this splendor friend or foe? In this lesson students will conduct research to learn about invasive species. They will collaborate as a class and in small groups using google and one search to locate information and create an America’s Most Wanted profile video detailing their research and making the public aware of this information by posting their products to the google site.

TIPC Ratings

In this lesson students are required to acquire, evaluate, and apply information researched on a specific invasive species in order to create the Public Service Announcement. They will review search strategies, site authenticity, and citations with the school Librarian during the course of the lesson to help strengthen their information fluency skills. In addition, students will construct their own questions to guide the research using the KWL chart.

In this lesson students will use a variety of resources for communication. They will utilize Google Docs as a class to generate a list of characteristics for invasive species as well as a list of invasive species that they can research. In small groups students will use Google Docs to create and complete a KWL chart on their selected topic. Those small groups will then select a digital tool to use for the presentation of that information in a PSA.

Students will be required to generate, research, and answer their own questions using the KWL chart (in google docs) on the invasive species they have selected.

Students were instructed to create a PSA using the presentation tool of their choice. At the end of the lesson students had created their presentations using MovieMaker, GoAnimate, and Prezi. They synthesized their research and created an original work.

StudentArtifact

Invasive Species Website

Download Files


Contents:

  • Lesson Plan
  • Student KWl Example From GoogleDocs
  • Class Generated Reserch From GoogleDocs

Posted in Comm/Collab - App, Creativity - App, Critical Thinking - App, Grade Level, Info Fluency - Target, Life Science, Middle School, ScienceComments (0)

Spanish Sportscasts Narrations


Submitted by: Jonathan Gouldthorpe
Collaborators: Lisa Hand
School: Freeman High School

Summary

Students were to use the preterite tense and Sporting Competition Vocabulary in a real life context utilizing 21st century skills. They created a narration of a sports broadcast and did a voice over on a sporting event. Students utilized Audacity and Movie Maker for this mini project.

TIPC Ratings

Developing because students utilized prior knowledge and or teacher and peer support to find and evaluate resources and apply those skills. Students used available, provided, and found resources to help them with the sports narration.

Developing because students communicate ethically within and beyond the classroom using a variety of resources to complete the narration. Student communication is partially teacher directed and the tools used were limited.

Approaching because students use resources to solve problems which have multiple solutions; then reflect on the product. The task was authentic, and students created their own questions and responses.

Approaching because students apply critical thinking and research methods to create work containing elements of originality and teacher-defined requirements in an authentic task. Students used the video and audio tools to create the narration.

Posted in Comm/Collab - Dev, Creativity - App, Critical Thinking - App, High School, Info Fluency - Dev, Spanish, World LanguagesComments (0)

Can You Hear Me Now? How To Project


Submitted by: JaNee Jones & Sarah Billups
Collaborators:School Librarians
School: Varina High School

Summary

The objective of the “Can you hear me now?” unit is to provide students with the tools to effectively and powerfully express themselves. This creative and informational unit will develop student centered learning as the students discover and explore a variety of nonfiction texts and produce unique works within the nonfiction genre. Through the unit, students will continue practicing the fundamentals of English, reinforcing SOL and SAT test taking strategies, and collaborating for a common goal. From 6 word memoirs, impromptu debates and persuasive letters, this lesson does it all with the student as the creator after understanding the concepts. As a goal of nonfiction is to entertain while informing, there is nothing more powerful than providing students with tools to share their voice at such a pivotal age.
This specific part of the unit focuses on independent, collaborative, and creative research and critical thinking. Students are challenged with developing a “How to Video” to teach their peers a skill that is pertinent to their generation. It extends beyond the simplicity of “How to walk,” as students create age-appropriate, high-interest, and audience focused videos, which requires advanced research skills, creative questioning, communication, and complete interest in a topic.

TIPC Ratings

Ideal/Target – Students are provided with an authentic task to provide a well researched solution to through synthesis of resources and evaluation of information. Students are challenged with creating a research question, conducting research, evaluating the information, and synthesizing the information into a new product.

Approaching: Students are engaged in meaningful questioning, critical thinking and authentic assessment to a purposeful problem through the development of research questions, research, analysis, and production creation.

Approaching: Students are provided with an authentic problem that requires collaboration within and beyond the classroom without direct supervision from the teacher. Students are encourage to create group norms and communicate needs of the group for project success digitally and independently.

Ideal/Target Students are personally engaged in creativity and innovation that requires personal and group growth, risks, and the development of new ideas.

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Contents:

  • LESSON PLAN
  • STUDENT ARTIFACTS

Posted in Comm/Collab - App, Creativity - Target, Critical Thinking - App, English, High School, Info Fluency - TargetComments (0)

Urban Legends


Submitted by: Caroline Wheeler
School: Varina High School

Summary

Urban legends fascinate, disturb, and ultimately entertain all of us—students and teachers alike. The Urban Legends lesson bridges the study of legends, one of the major tenets of world literature, and modern folklore. For many students, the stuff of literature and the stuff of real life seem worlds apart.  An extension from traditional legends and mythology units of study, this online research based lesson plan provides students with an opportunity to connect literature to everyday life and enables students to use technological skills and approaches to explore, understand, and evaluate the different types and purposes of modern, urban legends. Students will gain deeper insight into the similarities of literature of different cultures and eras and will develop more relevant understandings of the cultural and social functions of oral literature. The Urban Legends lesson is designed to foster and promote students’ approaching and ideal information fluency skills. In addition, this 21st Century lesson also promotes group communication and collaboration. Using understandings gained during from their research, students will create an innovative 21st Century product to showcase understandings and criticisms to less informed, more gullible peers.

The Urban Legends lesson, inspired creative thinking, by allowing them to discover that it is OK not to believe everything they hear and encourage creative risk taking. Students had to go outside of their comfort zones to create a 21st Century product to showcase their findings.

TIPC Ratings

Approaching – This lesson plan encouraged me and my students to rely on modern technology to promote Approaching Research Skills and Information Fluency. The Urban Legends lesson that I designed provided my learners with an opportunity to solve a specific authentic task: to verify the validity of one specific, student selected urban legend. During the introduction portion of the Urban Legends lesson, I modeled and explained appropriate research strategies–an approaching research and information fluency skill. By modeling appropriate research strategies, I gave my students avenues to help guide their research and evaluation of modern Urban Legends. Students then used 21st Century tools to assemble, organize, and powerfully display information found during the research process.

Approaching — This lesson requires students to not only complete the authentic task, but to also critically and meaningfully engage in the material. Students will gain deeper insight into the similarities of literature of different cultures and eras and will develop more relevant understandings of the cultural and social functions of oral literature. Students had to apply digital tools to apply concepts learned to the purposes of literature in the larger world.

Approaching – Students are provided with the communication tools through the School Space Discussion Board. Students are encouraged to communicate purposefully through responses, editing, and reflection without direct supervision within and beyond the classroom. Communication occurs as necessary while working towards developing their unique, personal statement. Reflection occurs as students communicate with each other through the discussion board and have the ability to view their peers with a new outlook.

Ideal/Target – By using this lesson students were able to develop, facilitate, and assess a learning environment where my students’ creativity and innovation were unlimited. While the lesson website served as model for student research, it allowed students to work beyond the assignment parameters. The presentation portion of the project especially supported student Ideal/Target Creativity and Innovation because they had to synthesize their new knowledge to create meaningful, original products of their own design. These students jumped head first into creating their presentations. Some members of the class, were less comfortable with the technology, but the class really came together as a community, helping each other and collaborating within and in-between learning groups. The results were not only creative, but inspiring as well. The finished products were showcased on School Space and HCPS Link for all students and parents to see.

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Contents:

  • LESSON PLAN
  • STUDENT ARTIFACTS

Posted in Comm/Collab - App, Creativity - Target, Critical Thinking - App, English, Finalist '11-'12, High School, Info Fluency - App, WinnersComments (0)

The Path of the Language Learner: Learning the Best Strategies and Methods


Submitted by: Paul Cassimus
Collaborators:Renee Balch, Mike Dunavant, Sam Peterson, Lisa Hand, Anne Dillon.
School: Varina High School

Summary

(INTRO VIDEO) Using their laptops, students will create instructional videos in which they teach the basics of Spanish to others. They must have at least two characters, a student character and a teacher character. A major part of the grade will come from the dialogue and interaction between the characters. The teacher character will teach all the grammar we have learned so far. The student character must act appropriately like a student; asking questions, wanting explanations for difficult concepts, etc. The teacher character will explain each concept and share with the student helpful tips, advice, study strategies, mnemonic devices and others that will help the student learn. Students will act as researchers and teachers to discover the best methods and strategies in learning the basics of Spanish. Google docs will provide a platform for collaborating with upper-level Spanish students to get strategies and methods in learning the basics of Spanish. They will reflect on this information, their notes, and from their own experiences as a Spanish student to create the video, the dialogue and the content. The videos will be forwarded to middle school Spanish teachers to show and make available to their students. Then, my classes and the middle school classes will have a discussion board set up to discuss any tips or advice to learning Spanish. Essentially, my students will take on the role of the upper-level students to pass on their knowledge to the middle school students to bring the scenario of the project full circle.

TIPC Ratings

Ideal/Target: Students are assembling information from a variety of sources (their notes, textbook, info from upper level students, and from their own experiences in learning the language) to create a product, an instructional video. They are formulating their own questions to ask of upper-level students, each other, and themselves to generate the information required for this project. The information that the students get from the upper level students and from each other will guide further research and reflection into instructional strategies relative to learning Spanish.

Ideal/Target: Students will have to collaborate among their group members to include all the pieces of the project, which is much more than one person can do alone. Although students are given Google Docs to use to collaborate, they will be able to use this platform to collaborate with other students regardless of time of day or physical location. Students will reflect on their roles as communicators by transitioning from the role of student (from being in my class and asking questions of upper levels students) to the role of teacher when they engage in discussion with middle school students.

Ideal/Target: Students must think critically about the information they have collected to put it in a format that is easy for a beginner to understand for the purpose of teaching Spanish to beginners. They must be able to take all the information they have and put it into the format of the project. Students will also reflect on how they can take this knowledge and apply it to what they will learn in the future in Spanish.

Ideal/Target Students are taking information they already have (from notes, textbook, and from their own personal experiences) and combining it with information they are learning first-hand from other students based on questions that they have created. Using these pieces of information, they can form new conclusions and create new information that may not have been known or considered previously. They have the opportunity to be innovative and take risks in the manner in which they ask questions and the manner in which they create their instructional videos. After working with the middle school students, they will be able to reflect on what changes could be made to their instructional videos to aid other students and to help in their own understanding of the language.

Student Artifact

Student Artifact

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Contents:

  • LESSON PLAN
  • STUDENT ARTIFACTS

Posted in Creativity - App, Critical Thinking - Dev, Info Fluency - App, Language Arts, SpanishComments (0)

Digital Storytelling-Heroes Past and Present


Submitted by: Beth Lewis and Allison Maltby-Neely
School: Holman Middle School

Summary

The lessons contained in this unit plan are designed to teach students about the theme of heroes. Students will explore topics and terminology associated with the difference between idols and heroes. Students will be exposed to a variety of arts experiences, including, music and song, film, theatre and script writing, interpretive movement and individual reflection. Although the unit is designed to be used for any middle school student, it can be adapted for any level learner. The culminating project, the students will create a digital story about a hero that demonstrates the knowledge that they have attained throughout the course of the unit.

TIPC Ratings

Approaching: Students had to generate their own questions about what they wanted to learn about their chosen hero and this is what guided their research. They had to find their own research tools and resources relevant to their hero in order to create the digital story. Once information was gathered, students had to narrow down their material, organize their ideas and research, in order to create a digital story that met the requirements of the rubric.

Approaching: Students worked in groups throughout this project. Groups were student selected and effectiveness of the groups was assessed daily using a collaborative group work rubric. The teacher instructed students on how to collaborate purposefully without direct supervision. See rubric for details on group expectations.

Ideal: Students were given guidance and digital resources for how to create their digital story. From there, groups had to engage in critical thinking and problem solving in order to determine the appropriate application of tools to implement in their digital story. Samples were shown and in class, students evaluated other digital stories to determine the effectiveness of each element. Students had to be knowledgeable about their hero as well as their dramatic question in order to communicate their intended message.

Ideal/Target: Students had to synthesize many resources (i.e. Audacity, digital images, MovieMaker etc) as well as self-generated material (the narrative essay) in order to create a unique product beyond the assignment’s parameters. Students were given a great deal of time to explore the different resources. This promoted the risk-taking of several students as they learned to use digital tools in new and innovative ways. At the end of the process, students wrote journal entries to reflect upon their creative process.

Student Artifact

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Contents:

Posted in Comm/Collab - App, Creativity - Target, Critical Thinking - Target, Gifted, Info Fluency - App, Middle School, TheaterComments (0)

How do you figure?


Submitted by: Margaret Sharpe
Collaborators: Garry Marshall
School: Fairfield Middle School

Summary

This one block lesson is designed as the application stage for figurative language. Students create a short movie using Windows Movie Maker that defines and finds examples of five types of figurative language in popular music.

TIPC Ratings

During this part of the lesson, students are not conducting research in the typical sense. Students locate information within songs. Copyright laws are inherent in information fluency and included in the lesson. Students are provided with music clips so that they can complete the project and area also provided background information about figurative language.

Students work in partner pairs to complete the project. Students define their own roles within groups.

Students must identify and justify how figurative language is used in popular music. They utilize varied digital tools to approach the challenge of creating a unique movie.

Students are asked to create meaningful, original work within and beyond assigned parameters. Students love music and get motivated to create great products. They utilize prior knowledge as they locate songs that contain figurative language. This project asks students to think critically as they apply knowledge.

Student Artifact

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Contents:

Posted in Comm/Collab - Dev, Creativity - Target, Critical Thinking - App, English, Info Fluency - Dev, Middle SchoolComments (0)

The Underground Railroad: A Simulated Journey


Submitted by: Katie Quarforth
Collaborators: Mara LaFratta and Bonnie Spencer
School: Lakeside Elementary School

Summary

The students will use their knowledge of VS.6a and slavery to further their understanding of the Underground Railroad. They will participate in a simulated journey along this secret route to freedom by pretending they are slaves escaping in the 1850s with the help from abolitionists, like Harriet Tubman. The journey begins in the classroom in the “South.” They must decide as a group what time of day will be best for escape, what to bring on their mission, and how to proceed. When the aboitionist “rescues them” and leads them through the school on the path to the “North,” they must look out for safe houses through clues, avoid bounty hunters, determine where and when to hide, and make decisions about who to trust. When they reach the “North,” some will find that their decisions caused them to be captured, while others will reach freedom successfully. In the end, they will reflect as a group about their journey and judge their choices using Voice Thread. They will also upload videos that were recorded along this secret route to freedom.

TIPC Ratings

Entry – Research and Information Fluency wasn’t the focus of this lesson; however, the students did participate in research prior to the time frame this lesson was implemented.

Ideal/Target – The students work in their self-chosen groups with their assumed roles to participate in a simulation activity where they are engaged in the authentic task of learning what life was like as a slave journeying on the Underground Railroad. They created a VoiceThread presentation to communicate and collaborate with others, regardless of time zone or physical distance. The students reflected on their roles as communicators and collaborators and set goals for future growth by way of the VoiceThread presentation.

Ideal/Target – The students will generate and respond to purposeful questions when making decisions about escaping on the Underground Railroad. As discussed in the summary and the lesson development sections, each group will come together prior to the simulated journey to make their plans and problem solve. They will have to decide whether to escape in daytime or nighttime, whether the weather should be dry or stormy, what to bring with them, where to go, what to look for along the way for assistance, what to avoid along the way, how to navigate the terrain, etc. Even more importantly, they will have to justify their decisions on paper and to the teacher when asked along the route and recorded via video camera. When the simulated journey is completed, the students will reflect on their roles as critical thinkers using Voice Thread where they have the choice of sharing via the digital methods of text, audio, or video. They will determine whether or not they were successful as “slaves” escaping along the Underground Railroad and why things happened as they did. They will determine what changes they could make to have a more positive outcome if the journey were to be made again. They will also evaluate how they performed as a group throughout the project and summarize their overall opinions, as well as the knowledge they gained involving VS.6 and slavery.

Ideal/Target – The students used the knowledge they gained from their prior research as well as self-generated knowledge from their simulation roleplay on the Underground Railroad to create their maps, quilt, and VoiceThread presentation. They reflected on this creative/innovative process and set goals for future growth via the VoiceThread presentation.

Student Artifact

Download Files


Contents:

  • Underground Railroad Lesson Plan
  • VoiceThread Link

Posted in Comm/Collab - Target, Creativity - Target, Critical Thinking - Target, Elementary School, Grade Level, Info Fluency - Dev, Social Studies, US HistoryComments (0)

Persuasive Writing Commercials


Submitted by: Jamie Wolfe
Collaborators: Garry Marshall, Tamara Henley
School: Fairfield Middle School

Summary

During this two to three block lesson, students learn about the different persuasive techniques and gain experience in identifying techniques used in current advertising. Students apply knowledge of persuasive techniques to develop a 1-minute commercial based on a product that they choose.

TIPC Ratings

For the teacher, this lesson is entry. The teacher provides pre-selected resources to students. Students do not complete research as part of this project. However, they are asked to analyze information as they address an authentic task. This project helps with information literacy as it helps students understand how others persuade people toward doing something. Students will become more intelligent consumers of products, services, and information.

The teacher provides the best possible environment for collaboration. Students must work quickly and effectively within groups and may even recruit members from other groups during photographing. They share information orally and digitally as a group in order to complete the project. Students are asked to determine their own roles during the process. They reflect on their role within the group and their group as a whole.

Students are asked to solve an authentic problem by synthesizing knowledge to create a final product. The teacher utilizes questioning while teaching by activating prior knowledge. The teacher utilizes an exemplar to talk students through the thought process used when creating the exemplar.

Students are asked to create a commercial that sells a product to a target audience. To understand the target audience, they must synthesize existing and prior knowledge. They have the opportunity to get creative with the assignment individually and within the group. The students are asked to reflect on the creative process. The teacher has created and is assessing an environment where students are engaged in creativity and innovation. Opportunities for students to utilize 21st century skills are readily available.

Student Artifact

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Contents:

  • Lesson Plan
  • Presentation
  • Note Sheet
  • Water Droplet Exemplar
  • Sample Commercials 2012
  • Commercials Checklist
  • Planning Form
  • Poll Example

Posted in Comm/Collab - App, Creativity - App, Critical Thinking - Dev, English, Middle SchoolComments (0)

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