8 Bit Art Design Challenge

Teacher(s) Name: Mrs. Cogbill

School: Springfield Park

Grade Level(s): Grade 5

Content Area(s): Art

Lesson Summary

The students were assigned the task of creating an original piece of artwork for the school yearbook. Students integrated technology
and art by designing Pixel art, also known as 8-bit art. I introduced to the students what pixel art is and the history behind it. I showed examples to the
students to get them thinking about their own projects. There were particular criteria students had to think about before creating their art due to particulars of the school
yearbook. The main criteria is the art must contain the school theme which is “Be The Change”. I shared the rubric associated with their project and allowed them
brainstorming time for their designs. Next, we introduced graph paper to serve as pixels to have students produce a rough draft of their designs. This served as
practice of using pixels and experimenting with colors and patterns. Once these rough draft designs were produced, I introduced students to the website 8-BIT ART
and modeled the use of the tools. Students began creating their art using the computers as their medium. Once students were completed with their projects they
saved them as images in the .jpg format. These pictures were populated and printed so students could view other works of art and vote for their favorite girl and boy
pixel art design. The winners from each class had their works voted upon using Google Forms to help collect the data. The top boy and girl design had the
honor of having their 8-bit art work highlighted as the cover of the 2017-18 school yearbook. Runners up also had their art displayed inside of the yearbook.

TIPC Ratings

Research & Information Fluency

Rating:Entry – Explanation: This lesson falls within the entry range by having students acquire information using provided
resources. Responded to teacher prompt and followed directions for class assignment.

Communication & Collaboration

Rating: Developing – Explanation: This lesson falls within the developing range by working with defined roles to accomplish a class
assignment. Used digital tools to complete class assignment.

Critical Thinking & Problem Solving

Rating: Approaching – Explanation: This lesson falls within the approaching range by generating purposeful questions within their
works of art and justifying their decisions. Students applied digital tools to solve and open ended task.

Creativity & Innovation

Rating: Ideal – Explanation: This lesson falls within the ideal range by synthesizing existing and self-generated knowledge while creating
new ideas and original product.

Student Artifact

Lesson Materials

H21 Lesson Artifacts